For this week I focused on blocking out a proxy for the ship and getting it in engine, as well as beginning high poly modeling. I took Nick's proxy and brought it into maya to establish scale for my references, and then re-blocked out a new mesh. I've replaced Nick's original proxy with the new one I made in the scene. Once I finished the block-out I started working on the high poly model. So far I have a good chunk of the front of ship up-res'd. Next week will be focusing on finishing the high poly model.
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For my personal development work I'm currently working on a personal rendition of Kaneda's motorcycle from the movie Akira. At this ...
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This is my first week of working on a lego project for 3D art. I created all the pieces necessary to build this scifi ship and then assemble...
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The pirate ship is nearly finished at this point. I still have a few more texture details I want to work on but the bulk of it is complete ...
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