Monday, April 19, 2021

Environment (Pirate Ship) Week 2: High Poly Renders

 For this turn in I finished the high poly model of the pirate ship. Based on feedback from Nick, there are a few areas that I plan on touching up for the high res sculpt. I'll most likely begin retopologizing first, so that I can knock that out and see how much time I have left to work on high poly adjustments. This way I'll be able to stay on schedule for the final turn in.









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