For this turn in I finished the high poly model of the pirate ship. Based on feedback from Nick, there are a few areas that I plan on touching up for the high res sculpt. I'll most likely begin retopologizing first, so that I can knock that out and see how much time I have left to work on high poly adjustments. This way I'll be able to stay on schedule for the final turn in.
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Since my last personal development update I completed my art test for Vertex Solutions and accepted a job offer from them. I'm continuin...
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For my personal development work I'm currently working on a personal rendition of Kaneda's motorcycle from the movie Akira. At this ...
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Low Poly Dice High Poly Dice High Poly with Bevel Shader Low Poly with Normal Map
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