For this sprint I've been focusing on cleaning up and updating certain parts of the environment. My main goals have been iterating on the door to get something looking closer to what we want to the end, as well as tightening the proportions and scaling of the walls and floor so that everything is clean, ready for texturing, and will be easier to add detail such as floor boards to. The following pictures show some comparisons between what we had originally and what I'm making currently.
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Since my last personal development update I completed my art test for Vertex Solutions and accepted a job offer from them. I'm continuin...
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For my personal development work I'm currently working on a personal rendition of Kaneda's motorcycle from the movie Akira. At this ...
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Low Poly Dice High Poly Dice High Poly with Bevel Shader Low Poly with Normal Map
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