Thursday, June 24, 2021

No Country: Sprint #3

 For this sprint my tasks were to create a game res model for each asset that I'm working on. All of my assets have been retopologized, UV'd and baked properly. I'm establishing a pipeline into UE4 for each asset so that I can begin working on textures during the next Sprint.

Cigarette Pack

Closet Door

Door

Walls/Floor

Rotary Phone

Shotgun

Ammo

GPS Tracker


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