For this sprint my focus was to complete textures for every asset that I'm responsible for. Every asset now has detailed textures in game, although I will spend the final 2 weeks fine tuning and polishing based on what we want/need. My assets include the shotgun, ammo, GPS Tracker, Walls/Floor, closet, door, cigarette pack, and phone. Additional specific duties that I will work on for the last 2 weeks will include making base boards for the walls and trying to do either photoshop or UE4 material manipulations on the dresser textures (asset pack textures) in order to help in fit our environment better.
Ammo
Cigarette Pack
Closet
Door
Walls/Floor
Phone
Shotgun
GPS Tracker
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