Sunday, July 25, 2021

Mark 2: Week 2 (UV Layout, Map Bake, Texturing)

For this week I finished the retopo and map baking for the Mark 2 combat knife and began texturing. Texturing has mostly behe pen comprised of base material creation at this point. Trimary materials are steel, stacked leather (handle), and wood (pommel). The base material for the steel is pretty much complete, although slight iteration might still occur over the next couple weeks. The stacked leather base is mostly complete minus some generic wear/tear as well as some generic/global discoloration. The wooden pommel is still in its infancy and will likely change. I'm currently experimenting with some differently base texture options and have yet to incorporate any sort of generic weathering. Next week will involve completing the base materials and begin hand painting specific details based on reference choices. 



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