Saturday, February 13, 2021

VR Progress: No Country For Old Men

 This week I've been focusing on modeling the shotgun for our scene. It's going to be a main focal point for the experience so there will probably be more time spent on it compared to other assets. I'm still in the middle of working toward a high poly model. At the moment I need to figure out what I need to model for the exposed internals and how I can make it function properly for the user.




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