Sunday, October 25, 2020

Cannon Project: Week 1 (Blockout and High Poly)

 This week I created a proxy model for scale, then completed a blockout and an
unsculpted high poly model. Next week I plan to sculpt detail into the high res mesh and then begin retopologizing. The chains and rope may or may not make it to the final game model but will most likely still be used for renders at the end.

 References

 
Blockout

Unsculpted High Poly Model








Thursday, October 15, 2020

Common Art Digital Painting Final: SciFi Til I Die (Death Before Dishonor)

 I'm sticking with a SciFi theme for the end of the mid term. I was stoked to use the movie Alien as my inspiration. I added some sort of human experiment into a capsule in the middle of the cryo pods. Thanks to Jacob Stone for design ideas.




Monday, October 12, 2020

Thursday, October 8, 2020

Common Art: Perspective

 1 Point Perspective

 

2 Point Perspective

 

 

3 Point Perspective

 

 Individual Pieces



Trim Sheet