Friday, February 5, 2021

VR: No Country For Old Men (progress update)

 Last week I started pur ref boards for all the major assets in our project. I consolidated them in google drive so that we could all pull from the same location and update them. I spent most of my time focusing on the rotary phone asset. I made a high poly and low poly version of the phone and baked maps for the asset. We're holding off on texturing props until later in the project. Next week I'm moving my focus to the shotgun.

High Poly Phone

Game Res Phone with maps baked



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