Sunday, November 8, 2020

Cannon Project Week 3: Map Baking and Texturing

Game Res Retopo


UV Layout


Texture Map Baking (Averaged vs Flat Normals)

 Example 1: When averaged is better



Example 2: When flat is better



Photoshop editing for final Normal Map

Smart Material added to check for errors (should have used a better material)


Texturing Progress

 

Wireframes









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